Friday, November 25, 2011

The Reapers' Game: First Week

The Reapers' Game: First Week.
(Based on The World Ends With You world.)

You have 7 days to live.
You have just died, accepted the challenge to survive seven days to get a second chance in life and paid the entry fee... Something that you hold most dear have been taken away from you, be it memories, objects, looks or anything else. If you win you will get it back.
This is Shibuya's UnderGround(UG) nobody except other Players (Identified by their Player Pin.), Reapers (Identified by black wings.) can see you, except in shops with skull symbols.
One more thing, at the start of each day, you wake up at some random location set by the GM of the week (Usually Scramble Crossing is the location for the first day.), there are certain routes that are locked to keep you on the mission too, some walls can be unlocked by Reapers after completing their side-missions.
The only way to survive the game is by finding a partner and co-operating with them, or you will be erased in a second.

Technical stuff.
In every week there is a Game Master(GM) who sends players their missions for each day. These missions are usually in the form of "Reach X' or 'Clear the X of the Noise'. You have 60 minutes to complete or face erasure - The Reapers." and are send to the players' phones. After receiving the mission mail, a timer shows up on each player's hand.
How does defeating the Noise work? You first scan the area for noise with your Player Pin. Using pins' abilities and fight in teams of two. But, if either partner gets erased, your chances of survival are zero.

What are Noise?
They look like some animals, from frogs to rhinos to mythological creatures, with special traits. They come from negative emotions from the people of Shibuya, there are sometimes a chance for players having to erase noise possessing people.

Now, to the pins.
Pins work like magic abilities in games. From normal fire balls to cutting enemies without weapons to causing earthquakes (They only affect Noise.) The catch is, you are going to have set limit of pins, but the less you have the stronger your pins are. (This is RP only element.)
What powers the Pins is the user's imagination. More imagination means wider array of pins to use.
I'll let you Players either come up with couple pins to use in battle or adapt some of the game's Pins to this RP.

Player Pin: Image It's designed by a famous street artist named CAT, nobody knows who he is but everybody in Shibuya agrees that his art is great. You can see his graffiti art at the Udagawa Backstreet wall.

Ok now for the spots in the game...
Reapers
Conductor: Nocte
Game Master1: NotAFlyingToy
Reaper 1:
Reaper 2:

Players
1. Nocte.
2. Dragon.
3.
4.
5.
6.
7.
8.

So anyone other interested? I'll send the Reapers some useful links to know what your responsibilities are.

Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/gvHers340zI/viewtopic.php

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